We think that a lot of players are going to be pretty surprised about how 4v4 changes the landscape. In terms of being on a big team in Destiny, that’s the Raid. The pinnacle activity in our game is all about being in a Fireteam of six and solving the biggest mysteries in the game together.
One of the biggest questions around Destiny 2 is if Activision and Bungie are doing enough to fix what is an extremely wonky machine, and if so, can it be saved? Destiny 2 does have a dedicated fan base, but even that has hit a low point compared to when Destiny found itself going through these same woes, just with less grief, which makes sense. Destiny isn’t perfect and it came a long way from when it launched, but many of the problems in Destiny 2 didn’t exist for Destiny. In many ways Destiny 2 felt like it had taken about a thousand steps back. Now Destiny 2 finds itself not only on the same trajectory as the original, but also with more patches and leaks to fix. The boat was sinking as soon as it hit water, it just took a little time at sea to see just how bad things were.
It looks like Bungie is also playing with the idea of setting up a more regular competitive scene. The most competitive Destiny game modes have been the Iron Banner and Trials of Osiris, which are both timed events. While this allows for an almost heightened sense of competitiveness during these times, it also sort of makes the down time less interesting, like it has smaller stakes. The Beta has two modes — one called Quickplay, and one called Competitive. While it’s not yet prevalent now how this will affect things, it sounds similar to Overwatch’s system. It could mean that Destiny 2 will also have seasons, where you’re ranked based on performance, which would be a great addition to the Crucible.
The people running Bungie and Activision aren’t stupid. It takes a great deal of smarts and business acumen to successfully run and grow any kind of company; they know exactly what they’re doing. They’re trying to make it sound like they’re doing their fans a favor, but we wouldn’t be seeing this if that were truly the case. If they really wanted to do their consumers a favor, they could do any of the following:
(Mild spoilers for the first mission of the game ahead) The Beta begins by throwing you into the first mission of the game, called Homecoming. A short cinematic shows your character and his or her ghost flying towards a massive cloud. They look at one another confused, mutually deciding to fly through the smoke to see what’s going on on the other side. When they emerge, the City is being bombarded by the Red Legion of the Cabal, led by Ghaul, the main baddie of Destiny 2’s campaign. When you drop into gameplay for the first time, it’s on the edge of the Tower and you fight your way to the top. You’re equipped with a good amount of weapons, including assault rifles, sub machine guns, hand cannons and a few Power weapons, as well as your new class abilities, which we’ll talk about later.
Destiny 2 news 2 has finally, truly been revealed. Bungie and Activision finally lifted the curtain on the much-anticipated sequel, showcasing gameplay for the first time. Hardcore Gamer was able to sit down with Bungie’s Community Manager, David ‘DeeJ’ Dauge to discuss what new stuff Destiny 2 brings to the table and what the future holds for the franchise. For more on Destiny 2, be sure to check out our in-depth preview of the campaign, Inverted Spire strike and multiplayer.
It’s hard to believe that it has already been three years since Destiny first hit the scene . It came from a developer that had, and still has, an incredible track record when it comes to space shooters, so it’s no surprise that their next project after Halo took off in the way that it did. Love it or hate it, Destiny has quickly become one of the biggest new franchises released this generation thanks to tight mechanics and addictive gameplay.
Where does this leave Leviathan then? Answer: Not in a good place. Out of all Destiny raids this might be the least fun yet. With plans of still completing it, now having joined a Clan I feel confident in, especially when it comes to gaming positivity I know it can be done. What sucks is the time, emotional energy and all feelings that get rolled into trying to complete this raid. Once I do finish it, that’s it, it will never be attempted again, because it’s just not worth it. Bungie stated they wanted to create a raid that would draw more people in to the ultimate end game content, Leviathan is anything but inviting, even if Calaus is literally inviting you on to his opulent ship. It’s hands down the most deterring raid every created for Destiny. Which is why Bungie’s messaging on what this raid was going to be could have been a bit clearer. Why say it’s going to be inviting when also saying it’s going to be the most challenging raid ever? That’s just an oxymoron. Who is this raid made for? The ultimate Guardians (streamers) that Bungie knows will complete it or the players they say they want to join in the end game content? The messaging is mixed and muddled with leaving little hope for the future of end game content.
Bungie Discusses New Content, Multiplayer Changes, the Future of Destiny