Bungie Discusses New Content, Multiplayer Changes, the Future of Destiny
Speaking of enemies, Destiny 2 doesn’t add anything new to the mix. Each of the factions from the original game returns with a few new units, but they don’t change the fact that these are the same enemies we’ve been shooting for the past three years. Considering we’re exploring new, exotic worlds, it would have…

The other side of the loot pool is the now titled “Illuminated Engrams” (previously Bright Engrams) which drop all sorts of cosmetic goodies and sometimes an exotic ship, sparrow or Ghost. Bungie is sticking to their guns with how these engrams function — aside from the debacle of XP gain — a minor complaint comes against it. With so many new cosmetics, mainly shaders, why can’t these items be locked like armor or weapons? Why can’t they be deleted in mass? Having to systemically break-down shaders one by one is tedious and a waste of time. No one wants to sit around and delete 65 bland shaders, “wooo, look how much fun I’m having.”
Destiny 2 is Taking Small Steps Forward with Many Lessons to Teach
It’s been nearly three years since Bungie and Activision first brought us into the world of Destiny . The 2014 first-person loot shooter with MMO-lite mechanics strived to be the next big thing, but was ultimately disappointing. A lack of content, a thrown together campaign and repetitive missions marred what was supposed to be the…