Even having only played the game for a brief amount of time, seeing the level of interaction with the NPCs in Red Dead Redemption 2 already showed what I think will be one of its most fascinating elements. With so many options now opened up to engage with the characters throughout the world, it gave me a thrill that, by and large, any NPC in Red Dead Redemption 2 could potentially give players something new to draw from the world. As Rockstar noted, characters in the game have their own set schedules and paths, which could lead to players finding some NPCs at specific locations at certain times of the day. When the Van der Linde gang sets up camp, some of Arthur’s gang members can even appear randomly at nearby towns or locations, such as when we heard Arthur got into a fist fight with some locals at the saloon, only for Bill and Javier to show up and lend a hand.
While it’s great that Rockstar is probably creating a whole new map for Red Dead Redemption 2 , it would be a lot of fun to revisit a location from the previous game to see how it’s changed. While it’s still unclear whether or not Red Dead Redemption is a prequel or sequel, either way it would be fun to see how towns like Blackwater and Armadillo have changed. If it’s a prequel, maybe players could see the early settlements of Blackwater, or a time when Thieves Landing wasn’t just filled with brothels and, well, thieves. If it’s a sequel, it would be amazing to see how a town evolved, like Armadillo, either grown to a hustling town like Blackwater or turned to a ghost town by bandits. Getting to explore areas that players did before would not only be a fun shout out to the original game, but help cement the world that Rockstar is trying to cre
Aside from the direct ways that you can interact with characters in Red Dead Redemption 2 , there are an even wider range of ways that Rockstar is truly aiming for players to really “live” inside this world by playing as Arthur. This comes down to factors such as eating, sleeping, taking Arthur to the local town barber for a haircut and a shave (if you want his hair or beard longer, you’ll have to wait until it grows out), and even down to whether Arthur enters a town armed or unarmed. Naturally, holding your weapon while striding through a town will have its citizens on edge and wary of your actions, while holstering your weapon will make for more civil engagements. As one of the Rockstar reps mentioned as we entered a town, discover this even extends to the way that you enter a new location on horseback — a calm trot into town will go over much better than charging headlong into town and (potentially) running over an innocent civilian.
The scope for Red Dead Redemption 2 isn’t necessarily tied to the “size” of the world, but instead its depth. From the short amount that we played of the game, relatively-speaking, I have no doubts that the Western world that Red Dead Redemption 2 is bringing to life will probably be massive. As recent trailers and screenshots for the game have highlighted several environments that players will explore throughout the game , such as the swamplands of St. Denis and the snow-capped mountains of Mount Hagen, there already seem to be a larger variety of different topographies, climates, and locations compared to Red Dead Redemption .
And what do you know? There was actually something to find. Up on Mt. Shann, a little searching will reward you with a find big enough to make any archaeologist jealous. A massive skeleton lies solitary among the snowy mountains, begging the question: Is that really the end of the hunt? Or is the truth still lurking somewh
As far as exclusive content goes, PlayStation has taken quite the commanding lead on that front. So, if you still have yet to purchase a current generation console, and you are looking forward to Red Dead Redemption 2 , a PlayStation 4 might be the way to
When it was first announced that GTA V would have three player characters, it seemed like a bit more of a gimmick to deviate from its previous games than a truly enhanced gameplay experience. But those thoughts were quickly silenced once players saw how much fun having multiple characters could be. Having the freedom to play with different special abilities, personalities, and intersecting stories makes this feature an absolute shoo-in for Red Dead Redemption 2 . Judging from Rockstar’s pattern of releasing larger, and larger sandbox maps with each new title, having multiple characters scattered across the map could make for a much easier and more natural way of exploring it, than simply fast traveling. The vast lands could unfold as the player uses each character from the regions of the different regions of the
Red Dead Redemption is one of the best video games ever made. It’s not up for debate. Rockstar took the wildly successful Grand Theft Auto open-world formula, threw it in the tumultuous Wild West, and made the story more engaging than “drive here, shoot them, drive back.” Some may still dismiss it as GTA with horses, but they are dreadfully wr